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#1 Pendragon

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Posted 15 October 2003 - 12:02 AM

Source Films is "mod" for HL2 and Source, just like many others out there, but it is unique to the mod community. I say "mod" (and unique) because instead of a game modification, Source Films's goal is to use the Source engine to make high-quality CG movies.

Beyond the obvious development methods (modelling the characters, props, crafting the "set" levels, etc.) we will be hopefully using extremely high poly-counts, because of information I received from Gabe Newell about the capabilities of Source.

Normally a game engine must render the 3D environment and its inhabitants in real time, so that the user can play the game. However, because the SF team will be making movies, we do not need real-time rendering. According to Mr. Newell (email me if you would like a copy of the email), we will be able to record the output of Source as a movie, which can be set at whatever framerate we want. Therefore, we can create extremely high-quality worlds, which will then be rendered into a ~30fps movie. Since the content is so high-poly, the movie might take two-three times as long to render, but the viewer won't experience this, because the movie will then be a static file, just like any other .avi (or whatever format we use).

Any artists interested please send work samples to cerebus_aardvark7@yahoo.com. Thanks!

#2 BurN

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Posted 15 October 2003 - 12:30 AM

your signature is so true.....
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#3 Darkside

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Posted 15 October 2003 - 12:39 AM

what kind of movies are you gonna be making?

#4 Pinback

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Posted 15 October 2003 - 12:42 AM

Oooooooo, I'm VERY interested in that. I looked at your mod earlier and wondered about it, but now that you're hiring I'd love to join. I'll email you too, like you said, but I might as well state here that I can map and edit movies (High School course that I took comes in handy).

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#5 Pendragon

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Posted 15 October 2003 - 01:28 AM

We are waiting for the team to coalesce more fully to decide on a topic/genre for our first endeavour, but we should decide fairly soon. We believe that a project needs to have the full support of its members in order to succeed, and the best way for us to do that is to let everyone contribute ideas.


We're still looking eagerly for any modellers and mappers that are interested (and anyone else). Send applications to cerebus_aardvark7@yahoo.com.

#6 Kakistocracy

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Posted 15 October 2003 - 01:38 AM

Is that almost as good as Pre-Rendered? Or is it pre-rendered? I'm confused.
-removed, too large-

#7 Duo

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Posted 15 October 2003 - 01:48 AM

it IS pre-rendered
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#8 Kakistocracy

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Posted 15 October 2003 - 05:04 AM

OMG HOW DO YOU LIKE THAT PIXAR???? GO BACK TO CANADA! or whatever

Edited by Kakistocracy, 15 October 2003 - 05:05 AM.

-removed, too large-

#9 Pendragon

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Posted 15 October 2003 - 07:16 PM

QUOTE
it IS pre-rendered


Thanks for explaining that, Duo.

QUOTE
OMG HOW DO YOU LIKE THAT PIXAR???? GO BACK TO CANADA! or whatever


We're flattered, and we hope to live up to your expectations.

Still looking for modellers, etc, btw. Contact me at cerebus_aardvark7@yahoo.com


#10 TyRaNnY

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Posted 16 October 2003 - 01:04 AM

wow. Thats a really good idea. I wish you guys the best.
"You really get to know a man if you have to watch him die. The moment right before he realizes it's over...that moment that his face reflects every decision he's ever made. In that split second you know what kind of life he lived.....and if he regrets it."

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#11 Samelot

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Posted 16 October 2003 - 01:34 AM

Ya, good luck.
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#12 Pendragon

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Posted 16 October 2003 - 07:27 PM

QUOTE
wow. Thats a really good idea. I wish you guys the best.

QUOTE
Ya, good luck.


Thanks guys!




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